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Grimoire: Ars Bellica

← Return to Grimoire: Ars Bellica

Devlog

  • 0.1.0 - Prototype release!
    September 06, 2021 by Kazuo256
    3
    We skipped releases 0.7 and 0.8 (which you can still find over at gitlab ) to bring you straight to our first full release as a prototype game, Grimoire: Ars Bellica 0.1!!! The game now has a complete... Continue reading
  • 0.0.6 - Minor update
    May 29, 2021 by Kazuo256
    1
    This update includes: The ability to save and load games! Extended world, with now 8 maps! 2 new monsters: zombies and demon spiders! Visual effects for all spells! Show the actual entities' name on t... Continue reading
  • 0.0.5 - Minor update
    April 25, 2021 by Kazuo256
    This update includes: A new underlying effect system that enables complex interactions! Reworked damage mechanics Improved UX for choosing directional targets for abilities Fire Bombs that are now als... Continue reading
  • 0.0.4 - Minor update
    April 11, 2021 by Kazuo256
    This update includes: Provisory explosion effect for Fire Bomb spell Revised UI layout Auto-walk when there are no enemies nearby Action menu where you can make actions based on your surroundings Turn... Continue reading
  • 0.0.3 - Minor update
    March 18, 2021 by Kazuo256
    This update includes: HP and turn time UI Improved monster AI Line-of-effect Grimoire preparation menu here you choose your spells 3 new spells: sprout rock, fire bomb (see video below), and lesser he... Continue reading
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